With the Xbox One launching, I thought it’d be fun to take a look at the controller’s evolution over the years, as I did with the Playstation controller last week.
I opted to stick with the controller that each console launched with, as the designs from controller to controller are more radically different. Sorry Xbox Controller S and Xbox 360 transforming d-pad.
By Alex Griendling / Blog / Twitter
Selfie is the word of the year.
(Photograph of Melody Kramer by Melody Kramer.) Post by Melody Kramer. Wardrobe provided by Melody Kramer’s closet. Caption written by Melody Kramer and copyedited by Melody Kramer.
are you a fucking idiot? xbox hasnt even been released yet how is it supposed to have even sold besides preorders which are limited you fuck tard.
At my local Best Buy, PS4 pre-orders alone sold out the store’s supply well before the end of the day. Xbox One pre-orders, however have yet to threaten Best Buy’s incoming supply. Is this a bad omen, Microsoft? Or simply that Best Buy anticipates more Xbox sales?
[Amended to clarify pre-orders and state that this applies only to my local Best Buy]
Mark Cerny, the Sony engineer largely responsible for creating the PlayStation 4, shared more details on the work behind Sony’s new toy in an interview with DigitalTrends, revealing that he and his teams spent six years developing the product, while aiming for a Holiday 2013 launch. Off to a very good start considering its million-unit debut, the PS4 was conceived with great attention to hardware in mind, even though some of the technology behind it may not have been available at the beginning.
Cerny said that Sony spent two years to come up with a rough sketch of what it was building, two more years to “really nail it down and start custom chip designs,” and another two years to complete the PS4 user experience and make sure everything ran smoothly in time for the launch. The exec revealed that getting the hardware right was crucial for Sony, in order for the company not to miss the targeted launch period.
Read more at: The Tech Gets
We’ve been waiting months for it: Comet ISON has finally become visible to the naked eye. Just two weeks before its projected encounter with the Sun, a burst of activity has brightened the comet to the point where it can be viewed unaided. This comes after a frustrating trend of up-and-down changes in the comet’s brightness that made it difficult for forecasters to estimate how bright the comet would become. Registering at a magnitude +8.5 on the morning of November 11th, the comet had reached an impressive +5.4 (about 16 times brighter) by Thursday, November 14.
Carl Hergenrother, co-coordinator of the Association of Lunar and Planetary Observers’ comet section, describes ISON as currently appearing with a blue-green head and a narrow tail and estimates that this current brightening outburst is still in its early stages, meaning ISON could very well become even more obvious in the night sky. While it’s still too soon to be positive that this extreme trend will continue, it is certainly a good sign for those hoping for it to become an impressive sight in the sky leading up to its encounter with the Sun on November 28.
For those hoping to see the comet: look towards the star Spica in the Virgo constellation in the hours just before dawn. ISON should appear as a fuzzy star with a slight tail near Spica.
Read more about Comet ISON’s recent brightening and projected future: http://goo.gl/P4cwHv
#NASA #Penny4NASA #ISON #CometISON